Monday, November 23, 2015

Options

So, here's what the sex encounter template code looks like:

(if: $partnerPleasure >= $partnerThreshold)[(goto: "Orgasm")](if: $pPleasure <= $pleasureThreshold)[(set: $skill1 to "Normal")(set: $skill2 to "Intimate")(display: "intercourseCalc")(display: "Menu")(set: $maxPassage to 3)(display: "randomPass")
(if: $randomPassage is 1)[](if: $randomPassage is 2)[](if: $randomPassage is 3)[]
(set: $maxPassage to 3)(display: "randomPass")
(if: $randomPassage is 1)[](if: $randomPassage is 2)[](if: $randomPassage is 3)[] (if: $partnerPleasure <= $partnerThreshold * .33)[](if: $partnerPleasure > ($partnerThreshold * .33) and < ($partnerThreshold * .66))[](if: $partnerPleasure >= ($partnerThreshold * .66)) (if: $pPleasure < ($pleasureThreshold * .33))[](if: $pPleasure >= ($pleasureThreshold * .33) and < ($pleasureThreshold * .66))[](if: $pPleasure >= ($pleasureThreshold * .66))[]

(link: "1")[(goto: "1")]
(link: "2")[(goto: "2")]
(link: "3")[(goto: "3")]
](else:)[(goto: "Orgasm")]

And between every one of those [ ] brackets, I have to put in roughly one paragraph. There would be 3 pages of these for one sexual position and that's not including any special variations. And then imagine that during the first 5 hours, from 7am to 12pm, there is the possibility for 3-4 sex scenes for Kevin-Judy and probably another 3-4 in the afternoon and 3-4 in the evening. Variations and specific player choices need to be accounted for, such as whether you're wearing a condom or not, whether your mother's wearing a towel and whatever else could change up the day... all in all, it's compounding and pretty crazy. All of that with consideration that besides the basic structure of the last story, it all needs to be newly written AND coded.

Putting the code down in a regular text editor is out of the question because it would look like a jumbled mess (see above). I can't even space things properly because Twine recognizes a line break in code as a line break in text, so in order to make it so that the text doesn't start in the bottom or middle of the page, I'll have to keep things like this. I suspect that there will be a lot more typos in this upcoming version and will most likely set up a separate blogspot page to take in debug and typo fixes. I still do not know how much longer it will take, but I'll try my darnedest to get it finish ASAP. I know there's really no time frame, but I'd rather do it sooner than later.

Monday, November 16, 2015

It's... different

So, the system is working out relatively well, what I've been struggling with is the actual story elements. Since there's no day 1/day 2 content barriers, it's a struggle getting everything (just the regular content) down all in one go. I'm also struggling with what should be considered the regular content, since it can branch out so far. And, since I changed the time system to a 24 hour system, there's a lot more content for all of the npc's. Thankfully, it doesn't look as messy as Ver002, but it's also not a cakewalk to write, program and organize either.

I've been working on the Kevin-Judy content and have most of her morning content mapped out. Kelly-Judy scenes are included in here too, but there is no sexual content planned for them currently.

Light rant:
To clarify, there will eventually be but it will be after I've established all the family character's normal day. What will probably be included are scenes where you convince her to have sex with her sons, to join an orgy or whatever else. As I've stated, light lesbianism might be included here. Inversely, I don't know what would constitute as light gay-ism. A blowjob? As a straight male, I'm not sure I'm comfortable writing that. And hey, you wouldn't force a gay person to watch straight porn, so don't try and force me to write gay porn. I don't really like lesbian porn either, but I can see it's appeal. In all fairness though, I will probably commission someone to write it at a later date. It WILL NOT be a main feature of the game and will probably only include non-penetrative sex. If it becomes a problem, I will take out all lesbian/gay scenes. I'm restating my opinion about it because it's been asked for a couple of times. Anyways...

Judy's afternoon content will probably be tricky to do because there's  3-4 more events instead of just the store and optional carnival. Her night content will remain relatively the same, so I'm not too worried about it.

After that's finished and there aren't too many loose ends, I will add in the Kelly-James content. To be perfectly honest, I've only ever written the Kelly-James story up to the afternoon stuff. Like the Kevin-Judy stuff, it will be relatively hard to achieve sex. There will also be less violence and more teasing from the get go. Some daughter-father domination is planned, but once again, it will be after the main content is down.

One of my main concerns right now, is that I want to take out the back button but once you hit a blank page, there's nothing to do but reset. Since there are numbers rattling around, if you back out of an option and a script runs again, it may be game-breaking all the same. This will mean I have to work twice as hard to round out all those edges, or cut the content so that there are no loose ends. I'll let you know which one I will lean towards as December comes closer. Also, as an update on my time release frame, it will be a little later than initially anticipated. I should really stop giving estimations...

Monday, November 9, 2015

Argh!

Lost a lot of time this weekend due to work stuff. Might lose a bit more due to Fallout 4 stuff. In all seriousness, I'll try to make up for the time during the week. It's quite frustrating.